![]() ![]()
To reset your icon to the primary icon, you would use this: ![]() #APPICON XCODE CODE#Whenever We wanted to change the App we needed to call the setAlternateIconName() as shown in below Code ("AppIcon-2") The iOSAppIcon-2 and iOSAppIcon-3 are just the reference given. In iOS 10.3, Apple launches a cool function so that developers are able to programmatically change the app icon. Close Xcode and rebuild your NativeScript app to use the new AppIcons. In order to add AppIcons to your project in Xcode 11, from the File menu select Swift Packages and then. Here defining the App Icon is specific in the property List keysĬFBundleIcons is the Dictionary that Define the Primary icon CFBundlePrimaryIcon Xcode 11 includes support for Swift Package Manager. Īt the End of the Plist we will get the above Code CFBundleIconsĪdd the Following Code in the Plist File before ![]() Which will Show the Raw file of XML of the plist file. ![]() Right click on Plist file and Open it as “Open As SourceCode”. #APPICON XCODE HOW TO#Lets Start How to Add this App Icon in the Xcode. Well… doesn’t that include the ability to actually create one that you can submit to the app store? PLEASE create a sample app or modify one of the existing ones with a mobile-config.js that includes all of the relevant icons and splash screens for iOS and Android.Alternative app Icon Which We are using should be of PNG format Meteor is billed as an easy way to make mobile apps. The current sample apps, including todos, do not include the right content for a successful app store submission. We’ve spent hours, and hours, and hours – as we do each time and everyone else must as well – trying to get all of the right icons, splash screens, names, and keys to make everything actually work. It is REALLY PROBLEMATIC that Meteor does not provide a working example of how to create an actual mobile app. We need a complete mobile sample app that has working icons and splash screens for submission to app stores. #APPICON XCODE UPDATE#Any of you guys have settings update for all icons sizes ? #APPICON XCODE ZIP FILE#Select App Icon Choose file or drag and drop file here Generated 10734 times You can download iOS icons zip file, download Android icons zip file, download Watch icons zip file, download all icons zip file or select desired icon sizes below. But it is suppose that we could set all of icons sizes on app.icons, if not, than it defeats the purpose of it. With App Icon Maker, you can import app icons to Xcode, Android Studio and Visual Studio. I could just select to leave older devices like virtual light told us, but I choose to update this on Xcode. I hope we can get an update from moderator on this. lots of sizes missing from meteor documentation. Maybe can give us any hints as to how we could modify the mobile-config and build process to accept the missing icon sizes? Obviously we could add the icons in the Xcode project manually but this way you lose them with every new build. Scroll the editor to see the empty asset files for the. #APPICON XCODE MAC#Select Mac to indicate the asset includes Mac app icons of different sizes. Choose View > Inspectors > Attributes to open the Attribute inspector. png format) from Finder onto every blank in the app set. In the Project navigator, select Assets.xcassets to open the asset catalog in the editor and click AppIcon in the asset list. This will give you an empty app icon set. In the mean time obviously we need to work on a solution. How to Set the App Icon Click Assets.xcassets in the Project navigator and then choose AppIcon. Just tweeted them and sent in another appeal. Please see for more details below.Īre those guys at Apple really just there to drive developers mad? While we understand that your app is published for iOS 8, we still require all app icons to match. After further review we have found that the previous issue has not yet been resolved. Please reconsider your judgement on this. Since this app is published for iOS 8 and above I do not see a problem as the icons that will be shown to users in both the App Store and on the device itself are identical.Īttached I’ve added a screenshot from Xcode supporting this fact. The submitted differences are in the and icons, those icons are for apps on iOS 5 and 6. Same here… have 6 apps in the App Store resubmitted of which 2 got rejected today.Īn appeal stating that those icons are for iOS 5,6 only did not seem to work… unbelievable! ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |